Thu, Dec 3, 2009·HP Pavilion at San Jose, San Jose
St. Louis Blues 3, San Jose Sharks 2 (SO)
Expected result
Based on shot quality alone, San Jose Sharks win this game 59% of the time.
By period
Goals and shots on goal in each period.
| Team | P1 | P2 | P3 | OT | SO | Total |
|---|---|---|---|---|---|---|
| STL | 113 | 011 | 15 | 01 | 1 | 330 |
| SJS | 117 | 17 | 09 | 01 | 1 | 234 |
Goals, with shots on goal in grey.
Scoring
Every goal, with the change it made to the home team's win probability.
- P1 1:19SJSDany HeatleyAssists: Joe Thornton, Rob Blake · Slap, 0.04 xG0–1
- P1 11:06STLJay McClementAssists: Alexander Steen · Wrist, 0.03 xG1–1
- P2 5:54SJSJoe PavelskiAssists: Douglas Murray, Ryane Clowe · Tip-in, 0.18 xG1–2
- P3 19:53STLCarlo ColaiacovoSHAssists: Keith Tkachuk, David Perron · Slap, 0.04 xG2–2
Shootout
- 1. SJS Ryane Clowe stopped
- 2. STL Andy McDonald scored
- 3. SJS Joe Pavelski stopped
- 4. STL Brad Boyes stopped
- 5. SJS Patrick Marleau scored
Penalties (13)
- P1 3:18SJSRyane Clowe: Fighting5 min
- P1 3:18STLB.J. Crombeen: Fighting5 min
- P1 3:40SJSDouglas Murray: Holding2 min
- P1 15:48STLKeith Tkachuk: Interference2 min
- P2 6:48STLMike Weaver: Interference2 min
- P2 11:04STLKeith Tkachuk: Too many men on the ice2 min
- P2 19:51SJSManny Malhotra: Holding2 min
- P3 7:13STLDavid Backes: Holding2 min
- P3 7:13SJSFrazer McLaren: Roughing2 min
- P3 7:13SJSFrazer McLaren: Game misconduct10 min
- P3 8:07STLPaul Kariya: Holding2 min
- P3 10:52SJSKent Huskins: Tripping2 min
- P3 18:09STLBrad Boyes: Hooking2 min
Replay
Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.
20:00
P1
- P1 20:00Backes won the faceoff against Malhotra
- Goal
- Shot
- Miss
- Block
- Hit
- Takeaway
- Giveaway
- Faceoff
- Penalty
The numbers
Team totals, side by side.
How the game flowed
Model-basedChance quality for each side, minute by minute, with pressure underneath.
Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.
Tempo: attempts, hits and takeaways per minute
Win probability
Model-basedHow each goal and each minute changed the likely winner.
SJS's chance of winning through the game. Above the middle line SJS is favoured, below it STL. Dots are goals.
Did the better team win?
Every shot replayed 10,000 times, scoring with its expected-goal probability.
Based on shot quality alone, San Jose Sharks win this game 59% of the time.
Simulated goal difference (SJS − STL), 10,000 replays
The outlined bar is the actual result (excluding the shootout).