Fri, Jan 8, 2010·RBC Center, Raleigh
Colorado Avalanche 1, Carolina Hurricanes 2
Expected result
Based on shot quality alone, Carolina Hurricanes win this game 65% of the time.
By period
Goals and shots on goal in each period.
| Team | P1 | P2 | P3 | Total |
|---|---|---|---|---|
| COL | 014 | 05 | 111 | 130 |
| CAR | 18 | 18 | 04 | 220 |
Goals, with shots on goal in grey.
Scoring
Every goal, with the change it made to the home team's win probability.
- P1 5:30CARRay WhitneyPPAssists: Matt Cullen, Rod Brind'Amour · Backhand, 0.20 xG0–1
- P2 0:37CARRay WhitneyGWGAssists: Matt Cullen, Aaron Ward · Wrist, 0.04 xG0–2
- P3 19:44COLBrandon YipAssists: Chris Stewart · Wrist, 0.13 xG1–2
Penalties (20)
- P1 2:04CARJiri Tlusty: Tripping2 min
- P1 3:58COLDarcy Tucker: Fighting5 min · PPG
- P1 3:58CARTuomo Ruutu: Fighting5 min
- P1 5:01COLCody McLeod: Charging2 min
- P1 6:06CARAndrew Alberts: Holding2 min
- P1 7:11COLKyle Quincey: Roughing2 min
- P1 11:04CARStephane Yelle: Interference2 min
- P1 14:20CARNiclas Wallin: Delaying game puck over glass2 min
- P1 16:20COLMatt Hendricks: Roughing2 min
- P1 16:20CARJoni Pitkanen: Cross checking2 min
- P1 17:54CARJussi Jokinen: High sticking2 min
- P1 17:54COLChris Stewart: Roughing2 min
- P1 17:54CARTim Gleason: Roughing2 min
- P1 18:57COLRyan Wilson: Fighting5 min
- P1 18:57CARTom Kostopoulos: Fighting5 min
- P2 0:41COLChris Stewart: Fighting5 min
- P2 0:41CARTim Gleason: Fighting5 min
- P2 17:50COLPaul Stastny: Hooking2 min
- P3 4:03CARRod Brind'Amour: Tripping2 min
- P3 17:31COLBrandon Yip: Tripping2 min
Replay
Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.
20:00
P1
- P1 20:00Duchene won the faceoff against Sutter
- Goal
- Shot
- Miss
- Block
- Hit
- Takeaway
- Giveaway
- Faceoff
- Penalty
The numbers
Team totals, side by side.
How the game flowed
Model-basedChance quality for each side, minute by minute, with pressure underneath.
Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.
Tempo: attempts, hits and takeaways per minute
Win probability
Model-basedHow each goal and each minute changed the likely winner.
CAR's chance of winning through the game. Above the middle line CAR is favoured, below it COL. Dots are goals.
Did the better team win?
Every shot replayed 10,000 times, scoring with its expected-goal probability.
Based on shot quality alone, Carolina Hurricanes win this game 65% of the time.
Simulated goal difference (CAR − COL), 10,000 replays
The outlined bar is the actual result (excluding the shootout).