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Ice Lab

Mon, Nov 18, 2013·PNC Arena, Raleigh

Boston Bruins 4, Carolina Hurricanes 1

Expected result

Based on shot quality alone, Boston Bruins win this game 66% of the time.

CAR winsBOS wins

By period

Goals and shots on goal in each period.

TeamP1P2P3Total
BOS25011214430
CAR1806010124

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P1 2:31BOSReilly SmithPPAssists: Carl Soderberg, Loui Eriksson · Wrist, 0.27 xG1–0
  2. P1 10:24BOSCarl SoderbergGWGAssists: Dennis Seidenberg, Reilly Smith · Deflected, 0.08 xG2–0
  3. P1 19:55CARTuomo RuutuAssists: Eric Staal, Drayson Bowman · Wrist, 0.12 xG2–1
  4. P3 10:29BOSJohnny BoychukUnassisted · Slap, 0.09 xG3–1
  5. P3 19:49BOSMilan LucicENAssists: Jarome Iginla · Wrist, 0.65 xG4–1
Penalties (6)
  1. P1 1:29CARJiri Tlusty: Slashing2 min · PPG
  2. P1 15:54BOSJordan Caron: Slashing2 min
  3. P2 4:47CARJiri Tlusty: Hooking2 min
  4. P2 12:55BOSJohnny Boychuk: Tripping2 min
  5. P2 13:52BOSGregory Campbell: Delaying game puck over glass2 min
  6. P3 3:27BOSDennis Seidenberg: Slashing2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

BOS00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0CAR
48% to win52% to win
← BOS attackCAR attack →
  1. P1 20:00Bergeron won the faceoff against Staal
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

BOSCAR
30Shots on goal24
4.0Expected goals3.0
66Shot attempts49
23Faceoffs won32
2Power plays4
8Penalty minutes4
23Hits34
10Blocked shots20
7Giveaways14
6Takeaways8

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

Boston Bruins

Forward lines

  1. bestKelly – Soderberg – Smith9:37

    xG 0.77–0.09 (89%)attempts 10–6goals 1–0

  2. Iginla – Krejci – Lucic14:06

    xG 0.56–0.37 (60%)attempts 18–8goals 1–0

  3. Campbell – Paille – Caron5:00

    xG 0.24–0.66 (27%)attempts 6–8goals 0–0

  4. Eriksson – Bergeron – Marchand11:05

    xG 0.22–0.78 (22%)attempts 12–7goals 0–1

Defence pairs

  1. bestBoychuk – Bartkowski12:50

    xG 0.68–0.24 (74%)attempts 10–10goals 1–0

  2. Seidenberg – Krug12:37

    xG 0.73–0.71 (51%)attempts 21–15goals 1–0

  3. Chara – Seidenberg2:38

    xG 0.13–0.12 (53%)attempts 5–2goals 0–1

Carolina Hurricanes

Forward lines

  1. bestRuutu – Staal – Bowman12:20

    xG 0.94–0.16 (85%)attempts 10–13goals 1–1

  2. Dwyer – Gerbe – Staal12:42

    xG 1.00–0.95 (51%)attempts 14–16goals 0–0

  3. Dvorak – Malhotra – Tlusty10:20

    xG 0.25–0.50 (34%)attempts 9–9goals 0–0

Defence pairs

  1. bestSekera – Faulk12:52

    xG 0.78–0.23 (77%)attempts 8–10goals 1–1

  2. Gleason – Murphy5:31

    xG 0.64–0.24 (73%)attempts 9–5goals 0–0

  3. Hainsey – Murphy5:08

    xG 0.49–0.50 (50%)attempts 6–6goals 0–0

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

CAR 3.0 xGBOS 4.0 xG
01234P1P2P3EndxG

Tempo: attempts, hits and takeaways per minute

CARBOS

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

CAR's chance of winning through the game. Above the middle line CAR is favoured, below it BOS. Dots are goals.

Excitement 27/100 · #829 of 1230 this seasonSwing 0.91 · 5 goals in reachComeback index 48% (winner's lowest chance)
BOS 100%5050%50CAR 100%P1P2P3EndBiggest swing +15 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, Boston Bruins win this game 66% of the time.

CAR winsBOS wins

Simulated goal difference (CAR − BOS), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).