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Ice Lab

Sat, Mar 14, 2015·PNC Arena, Raleigh

Florida Panthers 2, Carolina Hurricanes 0

Expected result

Based on shot quality alone, Florida Panthers win this game 67% of the time.

CAR winsFLA wins

By period

Goals and shots on goal in each period.

TeamP1P2P3Total
FLA081915222
CAR0150408027

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P2 16:20FLABrandon PirriPPGWGAssists: Jimmy Hayes · Backhand, 0.08 xG1–0
  2. P3 19:20FLADave BollandENAssists: Jussi Jokinen, Derek MacKenzie · Backhand, 0.63 xG2–0
Penalties (9)
  1. P1 13:15CARNathan Gerbe: High sticking2 min
  2. P1 16:56FLABrandon Pirri: Too many men on the ice2 min
  3. P2 0:15CAREric Staal: Hooking2 min
  4. P2 0:15FLANick Bjugstad: Embellishment2 min
  5. P2 4:24FLASteven Kampfer: Roughing2 min
  6. P2 4:24CARNathan Gerbe: Roughing2 min
  7. P2 15:22CARChris Terry: Holding the stick2 min · PPG
  8. P3 0:59FLASteven Kampfer: Boarding2 min
  9. P3 1:06CARJeff Skinner: Interference2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

FLA00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0CAR
46% to win54% to win
← FLA attackCAR attack →
  1. P1 20:00Bjugstad won the faceoff against Staal
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

FLACAR
22Shots on goal27
3.8Expected goals2.8
46Shot attempts53
21Faceoffs won29
3Power plays2
8Penalty minutes10
29Hits26
15Blocked shots14
16Giveaways20
10Takeaways11

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

Florida Panthers

Forward lines

  1. Hayes – Pirri – Trocheck9:03

    xG 0.48–0.53 (47%)attempts 10–10goals 0–0

  2. Jagr – Huberdeau – Barkov10:29

    xG 0.18–0.33 (35%)attempts 7–7goals 0–0

  3. MacKenzie – Upshall – Bolland8:16

    xG 0.12–0.47 (20%)attempts 8–5goals 0–0

  4. Boyes – Jokinen – Bjugstad9:24

    xG 0.42–0.84 (34%)attempts 6–17goals 0–0

Defence pairs

  1. bestCampbell – Ekblad15:16

    xG 0.62–0.41 (60%)attempts 18–7goals 0–0

  2. Kampfer – Kulikov10:38

    xG 0.38–0.29 (57%)attempts 6–10goals 0–0

  3. Mitchell – Gudbranson14:05

    xG 0.46–1.43 (24%)attempts 13–22goals 0–0

Carolina Hurricanes

Forward lines

  1. bestStaal – Gerbe – Staal2:57

    xG 0.71–0.00 (100%)attempts 7–0goals 0–0

  2. Staal – Staal – Lindholm6:29

    xG 0.60–0.30 (67%)attempts 12–4goals 0–0

  3. Terry – Nestrasil – Rask7:41

    xG 0.18–0.02 (89%)attempts 4–4goals 0–0

  4. Semin – Nash – Skinner4:28

    xG 0.34–0.43 (44%)attempts 6–7goals 0–0

Defence pairs

  1. bestHainsey – Faulk15:43

    xG 1.24–0.06 (96%)attempts 20–6goals 0–0

  2. Bellemore – Jordan13:29

    xG 0.51–0.50 (51%)attempts 10–13goals 0–0

  3. Liles – Rissanen10:41

    xG 0.44–0.60 (42%)attempts 10–14goals 0–0

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

CAR 2.8 xGFLA 3.8 xG
01234P1P2P3EndxG

Tempo: attempts, hits and takeaways per minute

CARFLA

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

CAR's chance of winning through the game. Above the middle line CAR is favoured, below it FLA. Dots are goals.

Excitement 10/100 · #1096 of 1230 this seasonSwing 0.76 · 2 goals in reachComeback index 45% (winner's lowest chance)
FLA 100%5050%50CAR 100%P1P2P3EndBiggest swing +20 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, Florida Panthers win this game 67% of the time.

CAR winsFLA wins

Simulated goal difference (CAR − FLA), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).