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Ice Lab

Thu, Apr 7, 2016·PNC Arena, Raleigh

Montréal Canadiens 4, Carolina Hurricanes 2

Expected result

Based on shot quality alone, Carolina Hurricanes win this game 57% of the time.

CAR winsMTL wins

By period

Goals and shots on goal in each period.

TeamP1P2P3Total
MTL1921418431
CAR18110010228

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P1 1:34CARRiley NashAssists: Jeff Skinner, Victor Rask · Snap, 0.10 xG0–1
  2. P1 19:50MTLDarren DietzAssists: Max Pacioretty, Brendan Gallagher · Slap, 0.03 xG1–1
  3. P2 5:11CARNoah HanifinAssists: Jordan Staal, Joakim Nordstrom · Slap, 0.03 xG1–2
  4. P2 13:12MTLMax PaciorettyAssists: Andrei Markov · Snap, 0.03 xG2–2
  5. P2 16:51MTLDaniel CarrGWGAssists: Tomas Plekanec · Tip-in, 0.17 xG3–2
  6. P3 15:59MTLLars EllerAssists: Darren Dietz, Tomas Plekanec · Wrist, 0.18 xG4–2
Penalties (1)
  1. P3 16:12MTLAndrei Markov: High sticking2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

MTL00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0CAR
47% to win54% to win
← MTL attackCAR attack →
  1. P1 20:00Plekanec won the faceoff against Lindholm
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

MTLCAR
31Shots on goal28
2.7Expected goals3.1
57Shot attempts49
31Faceoffs won34
0Power plays1
2Penalty minutes0
18Hits22
8Blocked shots14
4Giveaways15
20Takeaways10

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

Montréal Canadiens

Forward lines

  1. bestDesharnais – Danault – Andrighetto13:40

    xG 0.47–0.26 (64%)attempts 16–6goals 0–0

  2. Pacioretty – Gallagher – Galchenyuk13:04

    xG 1.03–0.99 (51%)attempts 19–15goals 2–1

  3. Plekanec – Eller – Carr13:04

    xG 1.01–0.98 (51%)attempts 15–12goals 2–0

  4. Mitchell – Brown – Byron9:47

    xG 0.07–0.05 (60%)attempts 3–3goals 0–1

Defence pairs

  1. bestDietz – Hanley14:00

    xG 1.06–0.24 (82%)attempts 21–6goals 2–1

  2. Emelin – Johnston19:06

    xG 0.95–1.37 (41%)attempts 16–19goals 1–1

  3. Markov – Pateryn18:55

    xG 0.39–0.90 (30%)attempts 17–11goals 1–0

Carolina Hurricanes

Forward lines

  1. bestStaal – Nordstrom – Brown5:31

    xG 0.88–0.25 (78%)attempts 9–7goals 1–0

  2. McClement – Gerbe – Malone6:28

    xG 0.66–0.12 (84%)attempts 5–6goals 0–0

  3. Nash – Skinner – Rask12:04

    xG 0.40–0.55 (42%)attempts 12–5goals 1–0

  4. Terry – Lindholm – Brown4:28

    xG 0.06–0.26 (19%)attempts 1–9goals 0–1

Defence pairs

  1. bestHainsey – Murphy16:51

    xG 1.24–0.74 (63%)attempts 14–15goals 1–0

  2. Faulk – Slavin17:12

    xG 1.03–1.20 (46%)attempts 13–19goals 0–2

  3. Pesce – Hanifin19:14

    xG 0.25–0.70 (27%)attempts 12–21goals 1–1

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

CAR 3.1 xGMTL 2.7 xG
0123P1P2P3EndxG

Tempo: attempts, hits and takeaways per minute

CARMTL

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

CAR's chance of winning through the game. Above the middle line CAR is favoured, below it MTL. Dots are goals.

Excitement 47/100 · #634 of 1230 this seasonSwing 1.39 · 6 goals in reachComeback index 24% (winner's lowest chance)
MTL 100%5050%50CAR 100%P1P2P3EndBiggest swing +27 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, Carolina Hurricanes win this game 57% of the time.

CAR winsMTL wins

Simulated goal difference (CAR − MTL), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).