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Ice Lab

Sat, Feb 8, 2020·T-Mobile Arena, Paradise

Carolina Hurricanes 6, Vegas Golden Knights 5 (SO)

Expected result

Based on shot quality alone, Vegas Golden Knights win this game 76% of the time.

VGK winsCAR wins

By period

Goals and shots on goal in each period.

TeamP1P2P3OTSOTotal
CAR17013412022634
VGK21319212040538

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P1 13:26VGKMax PaciorettyAssists: Shea Theodore, Nick Holden · Tip-in, 0.10 xG0–1
  2. P1 14:35VGKJon MerrillAssists: William Carrier, Nate Schmidt · Snap, 0.17 xG0–2
  3. P1 19:31CARTeuvo TeravainenAssists: Sebastian Aho, Andrei Svechnikov · Wrist, 0.01 xG1–2
  4. P2 0:59VGKShea TheodoreAssists: Reilly Smith, Paul Stastny · Snap, 0.06 xG1–3
  5. P3 1:19CARSebastian AhoSHAssists: Teuvo Teravainen, Jake Gardiner · Wrist, 0.14 xG2–3
  6. P3 2:17VGKChandler StephensonUnassisted · Wrist, 0.19 xG2–4
  7. P3 4:16CARErik HaulaSHAssists: Jake Gardiner · Backhand, 0.13 xG3–4
  8. P3 10:48CARHaydn FleuryAssists: Brock McGinn, Joel Edmundson · Wrist, 0.03 xG4–4
  9. P3 13:58CARMartin NecasSHAssists: Jake Gardiner, Erik Haula · Snap, 0.06 xG5–4
  10. P3 16:07VGKCody EakinAssists: Alex Tuch, Nate Schmidt · Wrap-around, 0.04 xG5–5

Shootout

  1. 1. CAR Teuvo Teravainen stopped
  2. 2. VGK Jonathan Marchessault stopped
  3. 3. CAR Andrei Svechnikov scored
  4. 4. VGK Shea Theodore stopped
  5. 5. CAR Justin Williams scored
Penalties (5)
  1. P2 3:31VGKBrayden McNabb: Roughing2 min
  2. P3 2:05VGKZach Whitecloud: High sticking double minor4 min
  3. P3 5:49CARBrett Pesce: Holding2 min
  4. P3 12:58VGKTomas Nosek: Tripping2 min
  5. P3 19:01CARJoel Edmundson: Holding2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

CAR00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0VGK
45% to win55% to win
← CAR attackVGK attack →
  1. P1 20:00Nosek won the faceoff against Staal
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

CARVGK
34Shots on goal38
2.3Expected goals4.0
60Shot attempts68
33Faceoffs won37
4Power plays2
4Penalty minutes8
26Hits30
14Blocked shots17
5Giveaways9
17Takeaways21

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against. Shift data for this game is incomplete, so treat these as rough.

Carolina Hurricanes

Forward lines

  1. bestTeravainen – Aho – Svechnikov11:29

    xG 0.72–0.56 (56%)attempts 11–9goals 2–1

  2. Williams – Haula – Dzingel2:09

    xG 0.09–0.00 (100%)attempts 2–1goals 0–0

  3. Staal – Niederreiter – Foegele9:07

    xG 0.04–0.43 (8%)attempts 7–9goals 0–0

  4. Dzingel – Wallmark – Necas9:12

    xG 0.20–0.77 (21%)attempts 9–14goals 0–0

Defence pairs

  1. Edmundson – Fleury13:30

    xG 0.45–0.79 (36%)attempts 11–14goals 1–1

  2. Gardiner – Pesce16:27

    xG 0.64–1.17 (35%)attempts 15–21goals 1–2

  3. Slavin – van Riemsdyk18:26

    xG 0.30–1.53 (16%)attempts 16–21goals 1–1

Vegas Golden Knights

Forward lines

  1. bestPacioretty – Stone – Stephenson12:35

    xG 1.37–0.08 (95%)attempts 14–8goals 1–0

  2. Reaves – Nosek – Roy8:46

    xG 0.78–0.22 (78%)attempts 16–8goals 0–1

  3. Eakin – Carrier – Tuch10:19

    xG 0.66–0.35 (65%)attempts 10–8goals 2–0

  4. Stastny – Smith – Marchessault12:38

    xG 0.38–0.69 (36%)attempts 10–14goals 1–1

Defence pairs

  1. bestMerrill – Whitecloud15:23

    xG 1.43–0.24 (86%)attempts 22–14goals 1–0

  2. Holden – Theodore17:00

    xG 1.36–0.27 (84%)attempts 20–12goals 1–1

  3. McNabb – Schmidt14:47

    xG 0.44–0.94 (32%)attempts 8–18goals 0–2

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

VGK 4.0 xGCAR 2.3 xG
01234P1P2P3OTEndxG

Tempo: attempts, hits and takeaways per minute

VGKCAR

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

VGK's chance of winning through the game. Above the middle line VGK is favoured, below it CAR. Dots are goals.

Excitement 99/100 · #11 of 1082 this seasonSwing 3.27 · 10 goals in reach · 2-goal lead cutComeback index 8% (winner's lowest chance)
CAR 100%5050%50VGK 100%P1P2P3OTEndBiggest swing +41 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, Vegas Golden Knights win this game 76% of the time.

VGK winsCAR wins

Simulated goal difference (VGK − CAR), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).