Skip to content
Ice Lab

Wed, Oct 20, 2021·T-Mobile Arena, Paradise

St. Louis Blues 3, Vegas Golden Knights 1

Expected result

Based on shot quality alone, St. Louis Blues win this game 67% of the time.

VGK winsSTL wins

By period

Goals and shots on goal in each period.

TeamP1P2P3Total
STL01611428338
VGK117014012143

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P1 8:17VGKWilliam KarlssonAssists: Reilly Smith, Alec Martinez · Wrist, 0.21 xG0–1
  2. P2 3:21STLBrandon SaadAssists: David Perron, Ryan O'Reilly · Wrist, 0.08 xG1–1
  3. P3 9:49STLVladimir TarasenkoGWGAssists: Jordan Kyrou, Brayden Schenn · Wrist, 0.26 xG2–1
  4. P3 18:48STLIvan BarbashevENAssists: Robert Thomas, Colton Parayko · Backhand, 0.74 xG3–1
Penalties (5)
  1. P1 2:46VGKWilliam Carrier: Hooking2 min
  2. P2 11:01STLColton Parayko: Hooking2 min
  3. P2 11:42VGKAlec Martinez: Tripping2 min
  4. P3 4:21VGKPeyton Krebs: Holding2 min
  5. P3 7:05STLKlim Kostin: Tripping2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

STL00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0VGK
48% to win52% to win
← STL attackVGK attack →
  1. P1 20:00Karlsson won the faceoff against O'Reilly
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

STLVGK
38Shots on goal43
4.7Expected goals3.5
67Shot attempts64
32Faceoffs won23
3Power plays2
4Penalty minutes6
31Hits13
12Blocked shots20
5Giveaways18
8Takeaways11

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

St. Louis Blues

Forward lines

  1. bestNeal – Bozak – Kostin4:27

    xG 0.34–0.09 (78%)attempts 4–3goals 0–0

  2. Tarasenko – Barbashev – Thomas10:38

    xG 0.68–0.52 (57%)attempts 11–16goals 0–0

  3. Perron – O'Reilly – Saad10:35

    xG 0.76–0.66 (53%)attempts 14–12goals 1–1

  4. Schenn – Kyrou – Kostin2:24

    xG 0.06–0.08 (43%)attempts 2–2goals 0–0

Defence pairs

  1. bestScandella – Parayko15:13

    xG 0.85–0.22 (79%)attempts 13–14goals 1–0

  2. Bortuzzo – Walman6:05

    xG 0.44–0.15 (74%)attempts 7–5goals 0–0

  3. Bortuzzo – Krug3:58

    xG 0.36–0.09 (80%)attempts 6–2goals 0–0

Vegas Golden Knights

Forward lines

  1. bestCarrier – Howden – Leschyshyn8:00

    xG 1.14–1.05 (52%)attempts 7–15goals 0–0

  2. Smith – Karlsson – Marchessault12:59

    xG 0.69–0.63 (52%)attempts 18–14goals 1–1

  3. Dadonov – Kolesar – Patrick2:28

    xG 0.02–0.00 (100%)attempts 3–0goals 0–0

  4. Kolesar – Patrick – Krebs6:31

    xG 0.33–0.34 (49%)attempts 7–6goals 0–0

Defence pairs

  1. bestMcNabb – Theodore13:21

    xG 1.43–0.92 (61%)attempts 13–19goals 0–1

  2. Martinez – Pietrangelo15:04

    xG 0.85–0.79 (52%)attempts 20–14goals 1–0

  3. Theodore – Whitecloud2:43

    xG 0.10–0.13 (44%)attempts 2–2goals 0–0

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

VGK 3.5 xGSTL 4.7 xG
012345P1P2P3EndxG

Tempo: attempts, hits and takeaways per minute

VGKSTL

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

VGK's chance of winning through the game. Above the middle line VGK is favoured, below it STL. Dots are goals.

Excitement 37/100 · #871 of 1312 this seasonSwing 1.29 · 4 goals in reachComeback index 26% (winner's lowest chance)
STL 100%5050%50VGK 100%P1P2P3EndBiggest swing +34 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, St. Louis Blues win this game 67% of the time.

VGK winsSTL wins

Simulated goal difference (VGK − STL), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).