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Ice Lab

Thu, Oct 26, 2023·PNC Arena, Raleigh

Seattle Kraken 2, Carolina Hurricanes 3 (OT)

Expected result

Based on shot quality alone, Carolina Hurricanes win this game 62% of the time.

CAR winsSEA wins

By period

Goals and shots on goal in each period.

TeamP1P2P3OTTotal
SEA28070803226
CAR11501611311345

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P1 11:24SEAOliver BjorkstrandAssists: Jaden Schwartz, Jamie Oleksiak · Snap, 0.09 xG1–0
  2. P1 14:52SEADevin ShoreAssists: Oliver Bjorkstrand · Backhand, 0.16 xG2–0
  3. P1 18:22CARMartin NecasAssists: Michael Bunting, Jesperi Kotkaniemi · Snap, 0.33 xG2–1
  4. P3 15:36CARJesperi KotkaniemiAssists: Martin Necas, Brady Skjei · Wrist, 0.14 xG2–2
  5. OT 4:50CARMartin NecasGWGAssists: Tony DeAngelo, Sebastian Aho · Wrist, 0.09 xG2–3
Penalties (2)
  1. P2 12:28CARMichael Bunting: Holding2 min
  2. P2 15:27SEAWill Borgen: Holding2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

SEA00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0CAR
46% to win54% to win
← SEA attackCAR attack →
  1. P1 20:00Wennberg won the faceoff against Jarvis
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

SEACAR
26Shots on goal45
2.6Expected goals3.3
45Shot attempts87
32Faceoffs won41
1Power plays1
2Penalty minutes2
20Hits18
19Blocked shots13
10Giveaways12
4Takeaways9

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

Seattle Kraken

Forward lines

  1. Shore – Bellemare – Yamamoto5:37

    xG 0.31–0.40 (44%)attempts 6–5goals 0–1

  2. Schwartz – Bjorkstrand – Wennberg14:31

    xG 0.41–0.59 (41%)attempts 9–25goals 1–0

  3. Eberle – Kartye – Beniers14:15

    xG 0.71–0.94 (43%)attempts 11–20goals 0–1

  4. Gourde – McCann – Tolvanen12:57

    xG 0.16–0.48 (25%)attempts 8–18goals 0–0

Defence pairs

  1. bestSchultz – Dumoulin14:04

    xG 0.52–0.44 (54%)attempts 9–9goals 0–1

  2. Oleksiak – Borgen16:41

    xG 0.54–0.85 (39%)attempts 14–24goals 1–0

  3. Larsson – Dunn19:57

    xG 0.39–1.16 (25%)attempts 8–38goals 0–1

Carolina Hurricanes

Forward lines

  1. bestTeravainen – Aho – Jarvis14:50

    xG 0.79–0.06 (93%)attempts 29–4goals 0–0

  2. Bunting – Necas – Kotkaniemi15:21

    xG 0.87–0.62 (59%)attempts 21–12goals 2–1

  3. Staal – Fast – Martinook12:14

    xG 0.70–0.45 (61%)attempts 18–7goals 0–0

  4. Noesen – Lemieux – Drury5:22

    xG 0.07–0.38 (16%)attempts 4–9goals 0–0

Defence pairs

  1. bestBurns – Slavin18:12

    xG 1.21–0.55 (69%)attempts 28–11goals 1–1

  2. Skjei – DeAngelo8:43

    xG 0.27–0.19 (58%)attempts 13–4goals 1–0

  3. Orlov – Chatfield4:34

    xG 0.11–0.08 (59%)attempts 4–5goals 0–0

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

CAR 3.3 xGSEA 2.6 xG
0123P1P2P3OTEndxG

Tempo: attempts, hits and takeaways per minute

CARSEA

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

CAR's chance of winning through the game. Above the middle line CAR is favoured, below it SEA. Dots are goals.

Excitement 72/100 · #430 of 1312 this seasonSwing 1.75 · 5 goals in reach · 2-goal lead cutComeback index 12% (winner's lowest chance)
SEA 100%5050%50CAR 100%P1P2P3OTEndBiggest swing +40 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, Carolina Hurricanes win this game 62% of the time.

CAR winsSEA wins

Simulated goal difference (CAR − SEA), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).