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Ice Lab

Right wing · #32

Brandon Yip

Age
41
Shoots
Right
Height
185 cm
Weight
90 kg
Born
Vancouver, CAN
Draft
2004, round 8, #239 (COL)

Career · 2009–10 to 2013–14

Games
113
Goals
23
Points
41
TOI per game
13:40
xGF% (5v5)
42.3%
Goals above expected
+2.1

Season by season

The regular-season line for each season, with the total, by team for traded players.

2009–10COL3211819+514:416516.9%58.8–
2010–11COL71121022−2213:441279.4%511.141.0%
2011–12COL10000+19:55120.0%01.054.3%
2011–12NSH25347010:592910.3%02.744.7%
2011–12All teams35347+110:41417.3%03.847.3%
2012–13NSH34358−312:02358.6%02.742.1%
2013–14PHX200006:5310.0%00.154.7%
Total3 teams174292756−1912:5326910.8%1026.442.8%

Form

Rolling averages smooth out single games so the trend shows.

Form, ten-game rolling

Points and individual expected goals per game (left scale), averaged over the previous ten games. Ice time is on the second chart.

Points per gameixG per gameTOI per game (minutes)
00.20.40.60.8120406080100
10m12m14m16m18m20406080100Game

Player card

How 2009–10 to 2013–14 compares with everyone else at the position over the same seasons, and the players with the most similar profile.

Overall rating

4th line

22nd percentile among qualified forwards, blending scoring 40%, play-driving 40%, usage 20%.

  1. 1st line
  2. 2nd line
  3. 3rd line
  4. 4th line
  5. Extra / AHL

Scoring

3rd line
  • Goals /600.7864th pct
  • Assists /600.7231st pct
  • ixG /600.7151st pct
  • Goals above expected+2.674th pct

Play-driving

Extra / AHL
  • xGF% (5v5)42.8%9th pct
  • CF% (5v5)42.6%5th pct
  • Relative xGF%−8.26th pct
  • Penalty diff /60-0.439th pct

Usage

3rd line
  • TOI per game12:5339th pct
  • PP time share20.5%51st pct
  • Offensive zone starts58.5%53rd pct
  • Quality of competition23.5%27th pct

Percentiles among forwards with 200+ minutes at 5-on-5 and 20+ games. Ratings rank each column's average percentile among the same players and read it as a role on a depth chart (how).

Finishing

Did the goals match the chances?

Goals against expected goals

Cumulative goals (solid) and individual xG (dashed) through the season. The gap is finishing: above the dashed line, the player scored more than an average shooter would from the same chances.

+2.1 goals above expected

051015202520406080100Game

Goals above expected, everyone at the same position with 20+ games

−200+20+40+60+80+100