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Ice Lab

Wed, Jan 5, 2011·Madison Square Garden, New York

Carolina Hurricanes 1, New York Rangers 2 (OT)

Expected result

Based on shot quality alone, New York Rangers win this game 80% of the time.

NYR winsCAR wins

By period

Goals and shots on goal in each period.

TeamP1P2P3OTTotal
CAR0130811100132
NYR0801511012235

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P3 8:41NYRMatt GilroyAssists: Mats Zuccarello, Brandon Dubinsky · Wrist, 0.05 xG0–1
  2. P3 13:46CAREric StaalAssists: Joe Corvo, Tim Gleason · Wrist, 0.15 xG1–1
  3. OT 3:09NYRMats ZuccarelloGWGAssists: Brandon Dubinsky, Henrik Lundqvist · Wrist, 0.13 xG1–2
Penalties (8)
  1. P1 2:52NYRDan Girardi: Hooking2 min
  2. P1 6:07NYRBrandon Prust: Fighting5 min
  3. P1 6:07CARTroy Bodie: Fighting5 min
  4. P1 9:40NYRMichael Sauer: Interference2 min
  5. P1 10:26CARErik Cole: Hooking2 min
  6. P2 16:37CARJamie McBain: Holding2 min
  7. P2 19:53CAREric Staal: Charging2 min
  8. P3 2:34NYRSteve Eminger: Holding2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

CAR00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0NYR
47% to win53% to win
← CAR attackNYR attack →
  1. P1 20:00Boyle won the faceoff against Sutter
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

CARNYR
32Shots on goal35
1.9Expected goals3.9
51Shot attempts67
22Faceoffs won31
3Power plays3
11Penalty minutes11
30Hits21
10Blocked shots13
3Giveaways6
6Takeaways7

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

Carolina Hurricanes

Forward lines

  1. Cole – Staal – Boychuk12:35

    xG 0.57–0.56 (51%)attempts 9–9goals 0–0

  2. Ruutu – LaRose – Skinner9:55

    xG 0.17–0.24 (43%)attempts 8–6goals 0–0

  3. Samsonov – Bodie – Carter3:23

    xG 0.00–0.37 (0%)attempts 0–4goals 0–0

  4. Dwyer – Sutter – Dalpe9:36

    xG 0.20–0.83 (20%)attempts 7–11goals 0–1

Defence pairs

  1. bestHarrison – McBain7:53

    xG 0.50–0.15 (77%)attempts 7–5goals 0–0

  2. Carson – McBain2:41

    xG 0.07–0.00 (100%)attempts 3–1goals 0–0

  3. Harrison – White5:58

    xG 0.22–0.25 (47%)attempts 5–3goals 0–0

New York Rangers

Forward lines

  1. bestDubinsky – Stepan – Zuccarello9:04

    xG 0.66–0.19 (78%)attempts 10–5goals 1–0

  2. Avery – Gaborik – Anisimov5:10

    xG 0.32–0.15 (68%)attempts 5–6goals 0–0

  3. Fedotenko – Boyle – Prust12:10

    xG 0.46–0.63 (42%)attempts 12–9goals 0–1

  4. Gaborik – Frolov – Anisimov3:35

    xG 0.04–0.24 (16%)attempts 2–6goals 0–0

Defence pairs

  1. bestSauer – Gilroy11:17

    xG 1.01–0.15 (87%)attempts 16–8goals 1–0

  2. Eminger – Sauer2:27

    xG 0.11–0.05 (67%)attempts 2–3goals 0–0

  3. Staal – Girardi19:25

    xG 0.96–1.01 (49%)attempts 14–17goals 0–1

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

NYR 3.9 xGCAR 1.9 xG
01234P1P2P3OTEndxG

Tempo: attempts, hits and takeaways per minute

NYRCAR

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

NYR's chance of winning through the game. Above the middle line NYR is favoured, below it CAR. Dots are goals.

Excitement 49/100 · #585 of 1230 this seasonSwing 1.58 · 3 goals in reachComeback index 47% (winner's lowest chance)
CAR 100%5050%50NYR 100%P1P2P3OTEndBiggest swing +37 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, New York Rangers win this game 80% of the time.

NYR winsCAR wins

Simulated goal difference (NYR − CAR), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).