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Ice Lab

Mon, Nov 10, 2014·PNC Arena, Raleigh

Calgary Flames 1, Carolina Hurricanes 4

Expected result

Based on shot quality alone, Carolina Hurricanes win this game 59% of the time.

CAR winsCGY wins

By period

Goals and shots on goal in each period.

TeamP1P2P3Total
CGY1801005123
CAR15214112431

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P1 13:07CGYDavid JonesPPAssists: Curtis Glencross, Mark Giordano · Snap, 0.28 xG1–0
  2. P1 17:30CARZach BoychukAssists: Justin Faulk, Andrej Sekera · Snap, 0.03 xG1–1
  3. P2 4:50CARJustin FaulkPPGWGAssists: Riley Nash · Slap, 0.07 xG1–2
  4. P2 12:15CARJeff SkinnerAssists: Alexander Semin, Justin Faulk · Snap, 0.09 xG1–3
  5. P3 9:10CARTim GleasonAssists: Jeff Skinner · Snap, 0.17 xG1–4
Penalties (4)
  1. P1 11:58CARAlexander Semin: Tripping2 min · PPG
  2. P2 4:46CGYDevin Setoguchi: Holding the stick2 min · PPG
  3. P2 18:44CGYMarkus Granlund: Holding the stick2 min
  4. P3 13:45CGYKris Russell: Hooking2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

CGY00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0CAR
46% to win54% to win
← CGY attackCAR attack →
  1. P1 20:00Nash won the faceoff against Monahan
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

CGYCAR
23Shots on goal31
3.1Expected goals3.7
55Shot attempts65
30Faceoffs won37
1Power plays3
6Penalty minutes2
32Hits30
18Blocked shots13
9Giveaways9
3Takeaways6

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

Calgary Flames

Forward lines

  1. bestHudler – Gaudreau – Granlund7:51

    xG 0.96–0.35 (73%)attempts 11–8goals 0–0

  2. Bouma – Bollig – Jooris5:08

    xG 0.61–0.13 (82%)attempts 7–3goals 0–0

  3. Hudler – Glencross – Byron4:29

    xG 0.29–0.27 (52%)attempts 4–5goals 0–1

  4. Setoguchi – Bouma – Jooris2:22

    xG 0.03–0.02 (64%)attempts 2–3goals 0–0

Defence pairs

  1. bestWideman – Russell19:23

    xG 1.21–0.69 (64%)attempts 24–18goals 0–1

  2. Engelland – Smid14:04

    xG 1.11–1.04 (52%)attempts 12–19goals 0–0

  3. Giordano – Brodie18:26

    xG 0.31–1.07 (22%)attempts 11–16goals 0–2

Carolina Hurricanes

Forward lines

  1. bestMcClement – Semin – Skinner7:41

    xG 1.59–0.10 (94%)attempts 18–5goals 2–0

  2. Gerbe – Nash – Lindholm15:40

    xG 0.79–0.32 (71%)attempts 14–12goals 0–0

  3. Dwyer – Tlusty – Terry3:17

    xG 0.00–0.02 (0%)attempts 2–1goals 0–0

  4. Semin – Staal – Skinner6:20

    xG 0.13–0.26 (34%)attempts 5–6goals 0–0

Defence pairs

  1. bestSekera – Faulk17:04

    xG 1.12–0.67 (63%)attempts 15–12goals 1–0

  2. Hainsey – Liles15:49

    xG 0.82–0.90 (48%)attempts 18–20goals 0–0

  3. Gleason – Harrison15:19

    xG 0.92–1.01 (48%)attempts 19–14goals 1–0

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

CAR 3.7 xGCGY 3.1 xG
01234P1P2P3EndxG

Tempo: attempts, hits and takeaways per minute

CARCGY

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

CAR's chance of winning through the game. Above the middle line CAR is favoured, below it CGY. Dots are goals.

Excitement 27/100 · #879 of 1230 this seasonSwing 0.90 · 5 goals in reachComeback index 34% (winner's lowest chance)
CGY 100%5050%50CAR 100%P1P2P3EndBiggest swing +21 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, Carolina Hurricanes win this game 59% of the time.

CAR winsCGY wins

Simulated goal difference (CAR − CGY), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).