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Ice Lab

Centre · #11

Saku Koivu

Age
51
Shoots
Left
Height
178 cm
Weight
82 kg
Born
Turku, FIN
Draft
1993, round 1, #21 (MTL)

Career · 2009–10 to 2013–14

Games
332
Goals
64
Points
191
TOI per game
17:46
xGF% (5v5)
46.1%
Goals above expected
+2.6

Season by season

The regular-season line for each season, with the total, by team for traded players.

2009–10ANA71193352+1418:3512415.3%1616.9–
2010–11ANA75153045−819:0810414.4%1512.742.7%
2011–12ANA74112738+718:0810710.3%615.050.1%
2012–13ANA4781927+417:365514.5%88.648.6%
2013–14ANA65111829+315:038113.6%08.244.2%
Total1 team33264127191+2017:4647113.6%4561.446.1%

Form

Rolling averages smooth out single games so the trend shows.

Form, ten-game rolling

Points and individual expected goals per game (left scale), averaged over the previous ten games. Ice time is on the second chart.

Points per gameixG per gameTOI per game (minutes)
00.511.550100150200250300
12m14m16m18m20m22m50100150200250300Game

Player card

How 2009–10 to 2013–14 compares with everyone else at the position over the same seasons, and the players with the most similar profile.

Overall rating

3rd line

46th percentile among qualified forwards, blending scoring 40%, play-driving 40%, usage 20%.

  1. 1st line
  2. 2nd line
  3. 3rd line
  4. 4th line
  5. Extra / AHL

Scoring

2nd line
  • Goals /600.6545th pct
  • Assists /601.2981st pct
  • ixG /600.6237th pct
  • Goals above expected+2.674th pct

Play-driving

4th line
  • xGF% (5v5)46.1%23rd pct
  • CF% (5v5)46.9%27th pct
  • Relative xGF%−2.930th pct
  • Penalty diff /60-0.2018th pct

Usage

1st line
  • TOI per game17:4685th pct
  • PP time share31.9%63rd pct
  • Offensive zone starts41.2%15th pct
  • Quality of competition25.1%81st pct

Percentiles among forwards with 200+ minutes at 5-on-5 and 20+ games. Ratings rank each column's average percentile among the same players and read it as a role on a depth chart (how).

Faceoffs

How often Koivu wins the draw over 2009–10 to 2013–14, against whom and where, and what a win leads to. Ranked among players with 929+ draws over the same seasons.

Win rate

51.8%

2900–2700 · #57 of 176 regulars, 68th percentile

Against an average centre

52.3%

Opponents won 50.5% of their draws; an average centre would have won 49.5% against them.

Wins above average

+126

Draws won beyond what an average centre facing the same opponents would have won.

Draws per game

16.9

5,600 draws in all.

By dot, attacking to the right

51%1043 · +0.460%919 · +1.549%481 · +0.957%221 · +3.245%235 · +0.158%229 · +0.546%202 · +0.854%1186 · +2.345%1084 · +1.9Attacking zone →← Defending zone

Win rate at each dot; the small numbers are draws and the xG swing (×100) of winning rather than losing there.

By zone

  • Offensive zone56.0% 793–624
  • Neutral zone51.3% 987–937
  • Defensive zone49.6% 1120–1139

By strength

  • Even strength51.7% 2044–1908
  • Power play59.6% 356–241
  • Shorthanded47.8% 450–492

What a win leads to

Shot attempts in the next 20 seconds, for minus against, per 100 draws: +8 after a win, −17 after a loss. Each win was worth 1.5 expected goals per 100 draws more than a loss.

Most-faced opponents

Season by season

SeasonDrawsWin rateAgainst average
2009–10111051.5%52.2%
2010–11133952.8%53.2%
2011–12123352.4%52.7%
2012–1385151.4%51.9%
2013–14106750.4%50.8%

Finishing

Did the goals match the chances?

Goals against expected goals

Cumulative goals (solid) and individual xG (dashed) through the season. The gap is finishing: above the dashed line, the player scored more than an average shooter would from the same chances.

+2.6 goals above expected

020406050100150200250300Game

Goals above expected, everyone at the same position with 20+ games

−200+20+40+60+80+100