
- Age
- 21
- Shoots
- Left
- Height
- 183 cm
- Weight
- 76 kg
- Born
- Hjørring, DNK
- Draft
- 2023, round 2, #52 (SEA)
2025–26
- Games
- 13
- Goals
- 0
- Points
- 2
- TOI per game
- 9:14
- xGF% (5v5)
- 54.0%
- Goals above expected
- −0.6
Season
The regular-season line, by team for traded players.
| 2025–26 | 13 | 0 | 2 | 2 | +2 | 9:14 | 6 | 0.0% | 0 | 0.6 | 54.0% |
Form
Rolling averages smooth out single games so the trend shows.
Points and individual expected goals per game (left scale), averaged over the previous ten games. Ice time is on the second chart.
Player card
How this season compares with everyone else at the position, and the players with the most similar profile.
Overall rating
4th line
32nd percentile among qualified forwards, blending scoring 40%, play-driving 40%, usage 20%.
- 1st line
- 2nd line
- 3rd line
- 4th line
- Extra / AHL
Scoring
4th line- Goals /600.000th pct
- Assists /601.0051st pct
- ixG /600.311st pct
- Goals above expected−0.650th pct
Play-driving
1st line- xGF% (5v5)54.0%81st pct
- CF% (5v5)51.7%72nd pct
- Relative xGF%+9.3100th pct
- Penalty diff /600.0036th pct
Usage
Extra / AHL- TOI per game9:144th pct
- PP time share0.3%5th pct
- Offensive zone starts50.0%40th pct
- Quality of competition22.4%3rd pct
Percentiles among forwards with 200+ minutes at 5-on-5 and 20+ games. Ratings rank each column's average percentile among the same players and read it as a role on a depth chart (how). This player is below the threshold, so the percentiles and ratings are for reference only.
Most similar players this season
Needs a regular role to compare.
Faceoffs
How often Fisker Molgaard wins the draw this season, against whom and where, and what a win leads to. Ranked among players with 202+ draws over the same seasons.
Win rate
44.7%
34–42 · below the 202 draws of a regular
Against an average centre
43.5%
Opponents won 48.8% of their draws; an average centre would have won 51.2% against them.
Wins above average
−5
Draws won beyond what an average centre facing the same opponents would have won.
Draws per game
5.8
76 draws in all.
By dot, attacking to the right
Win rate at each dot; the small numbers are draws and the xG swing (×100) of winning rather than losing there.
By zone
- Offensive zone52.4% 11–10
- Neutral zone50.0% 18–18
- Defensive zone26.3% 5–14
By strength
- Even strength44.0% 33–42
- Power play100.0% 1–0
What a win leads to
Shot attempts in the next 20 seconds, for minus against, per 100 draws: +15 after a win, −7 after a loss. Each win was worth 1.2 expected goals per 100 draws more than a loss.
Most-faced opponents
- Samuel Helenius50.0% 4–4
- Tyson Gross83.3% 5–1
- Nic Dowd40.0% 2–3
- Blake Lizotte75.0% 3–1
- Quinton Byfield0.0% 0–4
- Kevin Stenlund75.0% 3–1
- Tage Thompson33.3% 1–2
- Josh Samanski33.3% 1–2
Cumulative goals (solid) and individual xG (dashed) through the season. The gap is finishing: above the dashed line, the player scored more than an average shooter would from the same chances.
−0.6 goals above expected
Goals above expected, everyone at the same position with 20+ games
Speed and tracking
From the NHL's EDGE tracking system (2021–22 on): skating speed, shot speed, distance and zone time, for the selected seasons and then every tracked season, to show improvement or decline.
Values from the NHL's puck and player tracking, with the NHL's own league percentile for each. Missing values mean the player wasn't tracked enough.
Tracking
- Top skating speed34.1 km/h14th pct
- Speed bursts over 20 mph613th pct
- Hardest shot122.0 km/h10th pct
- Distance skated31 km18th pct
- Offensive-zone time39.6%17th pct
Each season against the other forwards that season with 20+ games. A season in progress appears once half its games are played, as provisional: season bests only grow. Bursts and distance are per 60 minutes of ice time, so seasons with fewer games still compare. Percentiles are on these rates, so they can differ from the NHL's, which are on season totals.
Top skating speed
34.1 km/h5th pct
2025–26 only
Bursts over 20 mph per 60
3.020th pct
2025–26 only
Distance skated per 60
15.7 km60th pct
2025–26 only
Hardest shot
122.0 km/h2nd pct
2025–26 only
Offensive-zone time
39.6%19th pct
2025–26 only