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Ice Lab

Thu, Dec 15, 2022·PNC Arena, Raleigh

Seattle Kraken 2, Carolina Hurricanes 3

Expected result

Based on shot quality alone, Carolina Hurricanes win this game 97% of the time.

CAR winsSEA wins

By period

Goals and shots on goal in each period.

TeamP1P2P3Total
SEA041716217
CAR214113012339

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P1 10:10CARAndrei SvechnikovUnassisted · Wrist, 0.15 xG0–1
  2. P1 17:16CARDerek StepanAssists: Jack Drury, Calvin de Haan · Wrist, 0.05 xG0–2
  3. P2 2:08CARStefan NoesenGWGUnassisted · Slap, 0.28 xG0–3
  4. P2 11:26SEARyan DonatoAssists: Carson Soucy, Yanni Gourde · Tip-in, 0.07 xG1–3
  5. P3 9:14SEADaniel SprongAssists: Brandon Tanev, Will Borgen · Wrist, 0.03 xG2–3
Penalties (5)
  1. P1 2:26SEADaniel Sprong: Too many men on the ice2 min
  2. P1 18:28CARStefan Noesen: Tripping2 min
  3. P2 2:08SEAAdam Larsson: Penalty shot slash on breakaway0 min
  4. P2 17:07CARJesperi Kotkaniemi: High sticking2 min
  5. P3 16:20SEACarson Soucy: Interference2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

SEA00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0CAR
49% to win51% to win
← SEA attackCAR attack →
  1. P1 20:00Stepan won the faceoff against Geekie
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

SEACAR
17Shots on goal39
1.2Expected goals5.3
36Shot attempts66
24Faceoffs won27
2Power plays2
4Penalty minutes4
28Hits17
16Blocked shots12
9Giveaways10
9Takeaways11

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

Seattle Kraken

Forward lines

  1. bestEberle – Schwartz – Beniers4:33

    xG 0.12–0.00 (100%)attempts 3–0goals 0–0

  2. Sprong – Tanev – Geekie7:56

    xG 0.27–0.24 (54%)attempts 4–3goals 1–0

  3. Schwartz – Burakovsky – Wennberg7:38

    xG 0.28–0.41 (40%)attempts 6–11goals 0–0

  4. Gourde – Bjorkstrand – Donato9:34

    xG 0.16–0.43 (27%)attempts 7–9goals 1–1

Defence pairs

  1. Olofsson – Fleury11:20

    xG 0.13–0.68 (16%)attempts 6–14goals 0–0

  2. Soucy – Borgen13:39

    xG 0.16–0.77 (17%)attempts 7–14goals 2–1

  3. Larsson – Dunn19:21

    xG 0.48–1.40 (25%)attempts 12–19goals 0–1

Carolina Hurricanes

Forward lines

  1. bestStepan – Noesen – Drury8:45

    xG 0.96–0.27 (78%)attempts 12–5goals 1–0

  2. Stastny – Necas – Svechnikov13:31

    xG 0.96–0.36 (73%)attempts 20–10goals 1–1

  3. Staal – Fast – Martinook9:45

    xG 0.54–0.04 (93%)attempts 7–3goals 0–0

  4. Teravainen – Kotkaniemi – Jarvis8:36

    xG 0.42–0.06 (87%)attempts 8–2goals 0–0

Defence pairs

  1. bestBurns – Slavin17:54

    xG 1.32–0.23 (85%)attempts 20–8goals 0–0

  2. de Haan – Chatfield12:17

    xG 1.18–0.32 (79%)attempts 16–7goals 1–0

  3. Skjei – Pesce16:30

    xG 0.62–0.39 (62%)attempts 18–11goals 1–1

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

CAR 5.3 xGSEA 1.2 xG
0123456P1P2P3EndxG

Tempo: attempts, hits and takeaways per minute

CARSEA

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

CAR's chance of winning through the game. Above the middle line CAR is favoured, below it SEA. Dots are goals.

Excitement 61/100 · #563 of 1312 this seasonSwing 1.06 · 5 goals in reach · 2-goal lead cutComeback index 50% (winner's lowest chance)
SEA 100%5050%50CAR 100%P1P2P3EndBiggest swing +18 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, Carolina Hurricanes win this game 97% of the time.

CAR winsSEA wins

Simulated goal difference (CAR − SEA), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).