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Ice Lab

Tue, Feb 21, 2023·PNC Arena, Raleigh

St. Louis Blues 1, Carolina Hurricanes 4

Expected result

Based on shot quality alone, Carolina Hurricanes win this game 80% of the time.

CAR winsSTL wins

By period

Goals and shots on goal in each period.

TeamP1P2P3Total
STL01119016136
CAR21211816436

Goals, with shots on goal in grey.

Scoring

Every goal, with the change it made to the home team's win probability.

  1. P1 1:26CARAndrei SvechnikovAssists: Seth Jarvis · Snap, 0.08 xG0–1
  2. P1 7:57CARAndrei SvechnikovGWGAssists: Seth Jarvis, Brent Burns · Backhand, 0.11 xG0–2
  3. P2 3:59STLJustin FaulkAssists: Josh Leivo · Wrist, 0.13 xG1–2
  4. P2 16:36CARSebastian AhoAssists: Andrei Svechnikov, Brent Burns · Wrist, 0.18 xG1–3
  5. P3 2:25CARSeth JarvisAssists: Sebastian Aho · Wrist, 0.14 xG1–4
Penalties (3)
  1. P1 16:49CARAndrei Svechnikov: Too many men on the ice2 min
  2. P3 0:09CARJesper Fast: Hooking2 min
  3. P3 6:52CARJesperi Kotkaniemi: Delaying game puck over glass2 min

Replay

Watch the game unfold on the ice: every shot, hit, turnover and faceoff appears as it happened, then fades. Drag the timeline to jump; goals are marked on it.

STL00 SOG · 0.0 xG

20:00

P1

0.0 xG · 0 SOG0CAR
49% to win51% to win
← STL attackCAR attack →
  1. P1 20:00Schenn won the faceoff against Staal
  • Goal
  • Shot
  • Miss
  • Block
  • Hit
  • Takeaway
  • Giveaway
  • Faceoff
  • Penalty

The numbers

Team totals, side by side.

STLCAR
36Shots on goal36
2.6Expected goals4.8
52Shot attempts73
26Faceoffs won38
3Power plays0
0Penalty minutes6
27Hits10
18Blocked shots5
7Giveaways11
11Takeaways12

Line combinations that worked

Model-based

Each team's forward lines and defence pairs at 5-on-5 (two minutes or more together), best first by expected goals for minus against.

St. Louis Blues

Forward lines

  1. Schenn – Barbashev – Kyrou2:37

    xG 0.05–0.00 (91%)attempts 2–1goals 0–0

  2. Schenn – Leivo – Blais7:44

    xG 0.50–0.55 (48%)attempts 5–7goals 1–0

  3. Leivo – Blais – Thomas2:10

    xG 0.10–0.16 (39%)attempts 2–4goals 0–0

  4. Pitlick – Toropchenko – Alexandrov9:14

    xG 0.32–0.44 (42%)attempts 4–12goals 0–0

Defence pairs

  1. Bortuzzo – Scandella8:27

    xG 0.47–0.46 (51%)attempts 10–9goals 0–0

  2. Leddy – Faulk4:12

    xG 0.17–0.18 (49%)attempts 5–6goals 0–0

  3. Scandella – Faulk2:37

    xG 0.01–0.04 (21%)attempts 1–5goals 0–0

Carolina Hurricanes

Forward lines

  1. bestAho – Svechnikov – Jarvis11:51

    xG 1.62–0.35 (82%)attempts 23–13goals 3–0

  2. Stastny – Stepan – Noesen8:42

    xG 1.42–0.58 (71%)attempts 14–12goals 0–0

  3. Staal – Fast – Martinook10:47

    xG 0.57–0.43 (57%)attempts 13–4goals 0–1

  4. Teravainen – Necas – Kotkaniemi11:19

    xG 0.39–0.56 (42%)attempts 11–9goals 0–0

Defence pairs

  1. bestBurns – Slavin17:01

    xG 1.83–0.64 (74%)attempts 26–11goals 2–1

  2. Skjei – Pesce17:10

    xG 0.87–0.58 (60%)attempts 16–13goals 0–0

  3. de Haan – Chatfield13:32

    xG 0.52–0.73 (41%)attempts 12–16goals 2–0

How the game flowed

Model-based

Chance quality for each side, minute by minute, with pressure underneath.

Expected goals flow

Running total of expected goals for each team. Steep climbs are spells of pressure; dots are goals. Shaded bands mark power plays (team colour), 4-on-4 or 3-on-3 (grey) and empty nets.

CAR 4.8 xGSTL 2.6 xG
012345P1P2P3EndxG

Tempo: attempts, hits and takeaways per minute

CARSTL

Win probability

Model-based

How each goal and each minute changed the likely winner.

Win probability

CAR's chance of winning through the game. Above the middle line CAR is favoured, below it STL. Dots are goals.

Excitement 25/100 · #1058 of 1312 this seasonSwing 0.81 · 5 goals in reachComeback index 51% (winner's lowest chance)
STL 100%5050%50CAR 100%P1P2P3EndBiggest swing +18 pts

Did the better team win?

Every shot replayed 10,000 times, scoring with its expected-goal probability.

Based on shot quality alone, Carolina Hurricanes win this game 80% of the time.

CAR winsSTL wins

Simulated goal difference (CAR − STL), 10,000 replays

-7
-6
-5
-4
-3
-2
-1
0
+1
+2
+3
+4
+5
+6
+7

The outlined bar is the actual result (excluding the shootout).