
- Age
- 35
- Shoots
- Right
- Height
- 183 cm
- Weight
- 78 kg
- Born
- Trail, CAN
- Draft
- 2009, round 2, #32 (DET)
Career · 4 seasons
- Games
- 2
- Goals
- 1
- Points
- 1
- TOI per game
- 4:25
- xGF% (5v5)
- 55.5%
- Goals above expected
- +0.7
Season by season
The regular-season line for each season, with the total, by team for traded players.
Form
Rolling averages smooth out single games so the trend shows.
Points and individual expected goals per game (left scale), averaged over the previous ten games. Ice time is on the second chart.
Player card
How 4 seasons compares with everyone else at the position over the same seasons, and the players with the most similar profile.
Overall rating
Extra / AHL
11th percentile among qualified forwards, blending scoring 40%, play-driving 40%, usage 20%.
- 1st line
- 2nd line
- 3rd line
- 4th line
- Extra / AHL
Scoring
4th line- Goals /600.5232nd pct
- Assists /600.378th pct
- ixG /600.5626th pct
- Goals above expected−0.554th pct
Play-driving
Extra / AHL- xGF% (5v5)43.2%9th pct
- CF% (5v5)42.2%4th pct
- Relative xGF%−4.619th pct
- Penalty diff /600.2264th pct
Usage
Extra / AHL- TOI per game10:2515th pct
- PP time share1.2%8th pct
- Offensive zone starts49.4%32nd pct
- Quality of competition22.2%3rd pct
Percentiles among forwards with 200+ minutes at 5-on-5 and 20+ games. Ratings rank each column's average percentile among the same players and read it as a role on a depth chart (how).
Most similar players this season
Faceoffs
How often Ferraro wins the draw over 4 seasons, against whom and where, and what a win leads to. Ranked among players with 812+ draws over the same seasons.
Win rate
33.7%
29–57 · below the 812 draws of a regular
Against an average centre
33.5%
Opponents won 49.8% of their draws; an average centre would have won 50.2% against them.
Wins above average
−14
Draws won beyond what an average centre facing the same opponents would have won.
Draws per game
3.4
86 draws in all.
By dot, attacking to the right
Win rate at each dot; the small numbers are draws and the xG swing (×100) of winning rather than losing there.
By zone
- Offensive zone32.4% 12–25
- Neutral zone33.3% 11–22
- Defensive zone37.5% 6–10
By strength
- Even strength35.4% 29–53
- Power play0.0% 0–2
- Shorthanded0.0% 0–2
What a win leads to
Shot attempts in the next 20 seconds, for minus against, per 100 draws: +34 after a win, −16 after a loss. Each win was worth 2.3 expected goals per 100 draws more than a loss.
Most-faced opponents
- Paul Gaustad0.0% 0–7
- Jarret Stoll40.0% 2–3
- Adam Cracknell80.0% 4–1
- Max McCormick40.0% 2–3
- Dominic Moore0.0% 0–4
- David Legwand0.0% 0–4
- Jean-Gabriel Pageau75.0% 3–1
- Ryan O'Reilly33.3% 1–2
Cumulative goals (solid) and individual xG (dashed) through the season. The gap is finishing: above the dashed line, the player scored more than an average shooter would from the same chances.
+0.7 goals above expected
Goals above expected, everyone at the same position with 20+ games